Hector: Firestarter / Brandstifter Playlist: diveguide.nu?list=PLCHqRmh9arEsNTKGq91Lg0oFEcS0JsgXc&disable_polymer=true Tipps, Tricks. Guide for Day 1 of Firestarter in Stealth on DW / Guida per il Giorno 1 di Piromane in Stealth in Apocalisse Aumentare di molto gli FPS di PayDay2 [Guida ITA]. I can't even get it done on normal difficulty, it sucks only having 2 body bags, basically I can kill with impunity as long as I'm behind the hangars, but that only.
Payday 2 Firestarter Key Features
I can't even get it done on normal difficulty, it sucks only having 2 body bags, basically I can kill with impunity as long as I'm behind the hangars, but that only. Hector: Firestarter / Brandstifter Playlist: diveguide.nu?list=PLCHqRmh9arEsNTKGq91Lg0oFEcS0JsgXc&disable_polymer=true Tipps, Tricks. Bain Armored Transport Crossroads Downtown Harbor Park · Hector Firestarter Day 1 Day 2 Day 3 Rats · Locke Beneath the Mountain Birth of Sky · The. Guide for Day 1 of Firestarter in Stealth on DW / Guida per il Giorno 1 di Piromane in Stealth in Apocalisse Aumentare di molto gli FPS di PayDay2 [Guida ITA].
Guide for Day 1 of Firestarter in Stealth on DW / Guida per il Giorno 1 di Piromane in Stealth in Apocalisse Aumentare di molto gli FPS di PayDay2 [Guida ITA]. Bain Armored Transport Crossroads Downtown Harbor Park · Hector Firestarter Day 1 Day 2 Day 3 Rats · Locke Beneath the Mountain Birth of Sky · The. I can't even get it done on normal difficulty, it sucks only having 2 body bags, basically I can kill with impunity as long as I'm behind the hangars, but that only.
If you wish to loot that as well, it is recommended that someone on your team bring a saw or shaped charges. It is best to ignore the server and take the loot over to the van as the alarm is triggered - before the police arrive.
Doing this will leave you only with the server to worry about getting across the road. The first step is breaking in, which can be accomplished via one of two doors to the main lobby or a side entrance which leads into the main office area.
These may all be picked - or shot open if you are in a hurry. Be careful to check security camera locations and angles before entering the building.
In the next phase, Bain will tell you where to go to access a computer which he can hack to reveal the proper wire boxes to sabotage so that the alarms don't go off when you pick your way into the server room.
Interestingly enough, cutting the wires in these boxes will also prevent the server barrier from engaging even if the alarm is set off by a guard, pager or camera; this allows at least part of the heist to be completed in stealth.
The computer will be one of at least half a dozen possible candidates, which may occur in the station chief's office, one of several offices on the first or second floor of the main work area, or one of several computers in the operations center on the second floor.
Once you've gotten Bain in, he will indicate two of the many boxes - the exact number of them depends on the difficulty level and can be as high as five.
Beware, each box may be directly in the visual range of a security camera, and cameras and guards alike will be alerted upon noticing an opened wire box.
Therefore, it is imperative to open the box, cut the wire and close it again as quickly as possible when the opportunity presents itself, possibly with the help of an ECM jammer if necessary.
That should be avoided unless going for the achievement Guessing Game , in which case you should probably be doing it on normal difficulty. Finally, once the server room door alarm has been disabled, you must break through the final door inside the room itself.
Once you're through the door, you may remove and bag the server without any trouble. Optional Step: The previously mentioned evidence room can contain some extremely valuable loot money and coke or guns - or possibly nothing at all.
If you wish to loot that as well during stealth then the evidence room can be silently drilled open, but there is still a slim chance the drill may be seen by passing guards if they walk close to the evidence room.
Notably, the vault door is initially electrified, and prevents players from setting up the thermal drill. Any attempts to do so are punished with a taser-like effect that immobilizes the heister and causes them to inadvertently shoot for several seconds, which can alert NPCs if the victim is not wielding a silenced firearm.
In order to disable the electrical defenses, the crew must breach a security door on the roof which exists only on Firestarter Day 3, not on any version of Bank Heist , next to the stairwell.
A keycard , which is located either on the bank manager, his desk, or bought via preplanning, can be used to quickly open it without any skills.
However, the option to open it with a keycard should only be done if a Titan camera is overlooking the roof and the camera operator cannot be reached or if the heist goes loud.
It is recommended to place a "noisy" drill on the door which can attract patrolling guards and thus, they can be eliminated without too much trouble.
This can be harder to implement if a skylight has spawned. Once through, interact with the circuit breaker inside, then start the thermal drill.
Once the vault door is open, the inner cage door in the vault may be locked and must also be opened with a drill, keychain that was bought from preplanning, Shaped Charges or the OVE saw.
Once inside the vault, the crew must set up the camera and ignite the stack of cash. While the money burns, the crew may decide to open the deposit boxes for some extra loot.
After 90 seconds of burning, the crew must take the camera and escape in the van. This appears to be aimed squarely at the interests of the Mendoza cartel.
A private airfield that was owned by a holding company, a raid on our own regional offices and the destruction of a large cache of currency at a Harvest and Trustee Bank.
My Notes: Bain and Crime. Net are all over this but I suspect it is a contract job. The Sinaloan cartel have been warring with the Mendozas for years.
Are the Sinaloans linked with Bain? Play on Normal difficulty so that there are only three to four boxes to choose from, as opposed to four to five.
Because "in stealth" means "without the alarm being triggered" as opposed to "without being detected", there are several popular methods of unlocking the achievement.
Trivial approach Sneak around the guards and stay undetected as you cut the wires and access the server room. It is advised that the crew has either ECM Overdrive or Hardware Expert because it is risky to use a loud drill on the inner door.
Brute-force ECM co-op This approach is the fastest in general, but requires:. Because each upgraded jammer lasts approximately 30 seconds, the crew has up to seconds if the saw is equipped between detection and the alarm trigger.
Only one ECM jammer needs to be active at a time; to maximize the amount of time available, each jammer should be deployed just before the previous one expires.
The crew may decide to start their ECM chain as soon as they enter the building for maximum speed, or once one or two wires are located to decrease the amount of searching required.
Trip mines can also be used, however their lengthy deployment time can add up to over twenty seconds. Silent Approach This approach is possibly the hardest not only because of the large reliance on RNG but because you will not have a fallback plan in the case of a chain reaction such as an ECM to jam cameras and pagers or drill skills to lessen the chance of guards being alerted.
Remember that if a safe is there, there will always be a keycard inside and the FBI boss will always be standing in front of it, behind his desk.
Depending on how you kill and which weapon you use to kill the boss, most of the time the roaming guards will see the dead body.
Guards never enter the office, but will stand in front of it for long periods of time. This should be the only guard you kill.
This wiki. This wiki All wikis. Sign In Don't have an account? Start a Wiki. Do you like this video? In between the blue garbage bin, the ventilation vent, and the trash bags located on the parking lot.
Next to the orange construction barrel at the parking lot. In front of the garbage bin that is in front of the rear entrance door. Between the power box and newspaper box located across the street.
So this is my crash. The game tries to spawn something, but fails and crashes. There are a few workarounds though, which helped others in the past.
Especially these programs are known for providing issues. This might take several tries. I did all the 4 steps but it keeps crashing when i start firestarter.
Is there something else i need to do? Though, if you want, you can post the new Crash. Maybe something has changed.
Ok now i've just analyse all my computer and deleted some files and now it works. Thanks for the help! Mind if I ask which files you deleted?
Don't know my antivirus did it after analysing sorry. This item will only be visible in searches to you, your friends, and admins.
This item has been added to your Favorites. Created by. Guide Index. Firestarter Day 1: Key. Firestarter Day 2: Key. Firestarter Day 3: Case.
Rats Day 1: Key. Rats Day 2: Key. Rats Day 3: Case. Framing Frame Day 1: Key. Framing Frame Day 2: Key. Framing Frame Day 3: Case. Big Oil Day 1: Keys.
Big Oil Day 2: Case. Special thanks to my BOY for helping me make this.Profil anzeigen Beiträge Top Sportwetten App. Enthält Steam-Errungenschaften. Alle DLCs in den Warenkorb. Alle Rechte vorbehalten. Dynamic Scenarios — No heist ever plays out the same way twice. Best you can do is kill everyone before they Zirkus Bilder Kostenlos the alarm, which will be raised after a certain time, anyway. Reksel Profil anzeigen Beiträge anzeigen. Gegenstände im Punkteshop verfügbar.